Allods team announced today that the popular MMORPG game Skyforge is about to celebrate its first anniversary, today released information team celebrations and the new content of the plan. Skyforge server launched July 16, 2015 for the first time disclosed, and will soon mark the date with a series of exciting events and activities, including gifts and a new trailer.
The new trailer highlighting the achievements within the community, since the game launched in 2015, including team collected some interesting statistics and facts. See the new trailer below:
New events include incentives login, unique costumes and new glider installation.
The new logon events: when they log into the game, players get more and more until the end of the celebration a wonderful gift. Gifts range from advanced game time, the first day of the title, the fifth day of official looking armor.
Interactive panorama of the sky filled with a melting pot of facts: the player offers a unique clothing and glider after successful installation instructions found on the website Panorama.
Birthday Bundling: From July 13 to 27, we will provide the previously released various collections for 10% discount.
In their various dens, the wolves and bears waited out the storms, one with the comfort of their pack, the other solitary and resigned. Whatever their hunger, nothing would drive them forth until after the keening wind had ceased its weeping and the blinding snow had worn itself out.
Ready to go to the Xbox One and tanks has announced the official release date of the world. Free play of tank warfare simulator July 28 will open the door to Xbox a player base. With all existing game modes, Xbox version of the game will also launch the “testing ground” in PvE mode. This mode allows players to join AI opponents beat 4 scene last “boss battle” for the E-100’s ending.
The Xbox a player can also start a war any friends to play with their Xbox 360 version of the game World of Tanks will support cross console game between the two consoles.
You can download the game on July 10 in the run July 11 and 12, then you will have to wait until the 28th to jump back to live a short beta play.Read More
Had Iskar woken up like the two arakkoa in Reshad’s presence? Had he put the past to rest in favor of a new future? Or was he still trapped in the old way, still stumbling through shadow?
Chris Wilson, lead developer exile on the road, it took some time to publish in the official forum to update the players expect ARPG closer to launch their expansion, “Awakening.” From an idea, it looks like the grinding gears of the game is July 10 release date as a potential free play expansion.
Although this date may change based on the ongoing beta test, I am glad to see that we can only be a few weeks away from the release of potential. Beta players will be more happy to know that the current plan is beta and running until just a few hours before the actual release.
As a beta status check, Chris pointed out that although, yes, part of France 4 is missing from the beta version, this last part will be increased by about one week ahead of publication. Players will have the opportunity to test out the last part of the Act, however, in addition to being easy to implement change, Chris said, this late decision was made to help keep the players fatigue to a minimum, because the launch will be equipped with a beta wipe.
Challenge League also has some news together late next week for more information on more than Kaom regard. When news we expect to see covered the announcement.Read More
With the upcoming expansion World of Warcraft: Legion will be the current PvP honor system remodel tidy. One does not want to discard only the PvP armor, but to introduce totally new PvP talents and motivation through cosmetic upgrades produce – whether that can be done?
Replacing the honor system
The honor system, as it is currently used in World of Warcraft, will disappear. Replaces it with a new level system, with which you can improve your PvP skills. Honor Points fill so – just like experience points – a progress indicator on. Depending on your new “PvP Level” get your new talent points that you can distribute it free on new skills. These skills work but explicitly only in PvP and PvE have no relevance!
Level 50 – and then?
Whoever has reached the level 50 PvP who can actually sit back and relax, because his pure power no longer grow from then on. All talents and preferences have been unlocked so far. But it would not be a MMORPG, so if the game would be over, right? Anyone who wants to can “promote” and thus can reset their own PvP level back to 1. Although this one loses the already learned PvP talent, but comes in the preference of some optical enhancements. Thus specific mounts can only get hold of if you rolled back a few times and the own character portrait is always impressive, the more you can go through this procedure. The team has planned further incentives, such as extra loot, gold and exclusive artifact skins to keep long-term PvPers at the bar and to reward them accordingly.
Disappearance of PvP gear
According to recent statements, there will be no Legion with pure PvP gear more! Conversely, this would indeed mean that it is the strongest armor in PvE, but even that has hitherto been denied. In general, the attribute differences are to be minimized in PvP. Currently a character with full high-end PvP gear is twice as strong as one who carries the beginner PvP armor. This gigantic benefits one wants to shrink and gives an example: A character who possesses the high-end equipment to raid, PvP only about 7% more than someone who has only just reached the maximum level. This is mainly done again by a sophisticated adjustment system of the character values, which raises weak armor and better clothes lowers to a normal level – small advantages but still provide good armor.Read More
So I got home at the end of the summer to find out I was selected for the Warlords of Draenor Beta. Cool. Wish they had sent an email though. Not that I would have had the time to play any sooner.
So after a few false starts (lots of maintenance) I finally fired up the beta to find…myself overwhelmed. Keep in mind that I haven’t played really since summer of 2013, school and all that.
The first order of business was to check out that whole ore thing.There was like 400 of the new ore on the Auction House. And there wasn’t a buy out option. So, on that note, if anyone has any of the stuff laying around, I’m going to be trying to get my hands on some to do some number crunching, so if you want to help, drop me a line.
Next I went to check out these garrisons everyone has been raving about. Luckily when you start a character on a level 100 realm on the beta is plops you right there, nice and easy.
I probably laughed harder than I should have at “Garrison Ford” but it was late, everything is funnier past midnight.
By the looks of it they’re not all set up yet because right now Ford (the garrison supplier, not the drunken crack smoking tumour riddled mayor of Toronto) lets you cheat and just throws your first couple of upgrades at you, and gives you a bunch of free stuff.
I was a bit overwhelmed to be honest, this garrison is a lot more complicated than my farm back in Pandaria. I decided to not take a crack at it yet, I’m going to get some sleep now, and then poke around this whole beta thing this weekend.
Anyone have any suggestions or requests?
Heroes of the Storm is getting bigger and bigger, with three more heroes and a new battleground revealed.
The Eternal Conflict pseudo-expansion continues with some details on Kharazim the Monk, and the Infernal Shrines Battleground. That said, those thinking that Eternal Conflict meant we’d only be seeing Diablo-themed stuff for the foreseeable future might well be pleased to hear that Warcraft‘s Rexxar and StarCraft‘s Artanis have also been announced as forthcoming Heroes.
Kharazim is Diablo‘s first support Hero, and he’s got a couple of interesting twists. He’s melee-focused, but he can specialise in different paths by choosing one of three traits via his talents: Iron Fists for bonus attack damage, Transcendence for self-heals through melee combat, or Insight for mana restoration and a bit of a balance between offense and defense.
Infernal Shrines is a three-lane Diablo-themed map, using the same heaven/hell tileset as the previous one. This map contains three shrines that periodically gather power; when powered up, teams can activate shrines and defeat their guardians in order to summon a Punisher. Punishers are powerful boss monsters that push down lanes and hunt nearby enemy heroes, and they spawn with one of three affixes that Diablo fans will know all too well: Frozen, Arcane, or Mortar.
In “not Eternal Conflict” news, Warcraft‘s beastmaster Rexxar has been announced as a forthcoming Hero. Rexxar is a ranged warrior who’ll head into battle alongside his bear, Misha, who can harass enemies, take damage, and stun foes with a targeted charge.
Finally, Protoss leader Artanis has been revealed as another future Hero. He’s a melee warrior, and that’s basically all I know about him. Hooray!
We’ll apparently be hearing more about all of this new Heroes of the Storm content during Blizzard’s Gamescom livestream on Friday. For now, you can see a couple of new videos and a load of new screenshots below.